![]() Luna Slash – a medium range attack that deals 250% damage and has a CD of 13 seconds.Ĭrush – charges up power to inflict 400% damage to the enemy, becoming immovable and increases damage by 50% after accumulating power for 1 second. Whirl Slash – Continuously deals 300% damage to surrounding enemies, making you immovable and has a CD of 12 seconds.Įarth Break Slash – Continuously deals 210% damage to surrounding enemies and has a CD of 12 seconds.įearless Charge – lets you charge forward to deal 180% damage to enemies in its path, imposing berserk status as well and has a CD of 10 seconds. Rend – Quickly slices the enemy ahead twice dealing 150% damage and has a cooldown of 4 seconds. As the designated tank of the 3 base classes, STA is certainly an important stat for the Swordsman’s general build. Last but not the least is STA or Stamina, which not only increases the Swordsman’s HP but also provides increases in both Physical Damage Negation and Magic Damage Negation, ultimately leading to higher defense capabilities. In any case, DEX is an important stat choice to invest in for players who want to have a more offensive build for their Swordsman. Evasion Rate still hinges on chances and probabilities with each attack you receive while Excellent Strike Chance also relies on luck to visually see its impact on the attacks you make. While it is okay to spend some stat points on INT for your Swordsman, be sure to consider the overall build and just how much additional levels of accuracy you need.ĭEX or Dexterity provides 2 benefits for the swordsman as it increases both his Evasion Rate as well as his Excellent Strike Chance. Although allocating some stats for INT will raise the Swordsman’s Accuracy Level, the value that other stat choices provide is more beneficial to the Swordsman regardless of its build. ![]() In contrast with STR, Swordsman have little to no use for INT or Intelligence. While Swordsmen may exhibit some skills that may appear to utilize something other than physical strength, each one of them is actually dependent on the Swordsman’s STR stat. STR or strength comes as a basic necessity for the Swordsman, giving him additional Physical Attack and Physical Damage Increase with each additional point allocated. They can inflict bleed damage and can boost critical rates and damage, but as far as crowd control skills are concerned, they have practically zero. It is just that swordsmen are built to have little to no added effects to the skills they use other than further increase their defensive strength and bolster team HP. Just because they have the best defensive capabilities does not mean that they cannot dish out heavy damage. Swordsmen, however, are built for survival against continuous damage with high defense and HP stats much more than any other character class.Ĭomparable to the most basic character classes in most other RPGs, Swordsmen have very straightforward gameplay. ![]() As expected, Swordsmen are prone to taking more damage than the other main classes given that they will always have to be within the reach of every enemy while they attack and perform their skills. Typically the first pick for beginners and close combat players alike, the Swordsman is the only melee fighter in MU Origin 3. However, you can always reset stats for free before reaching level 100 in P3, or through spending some gems beyond that. By default, stat points are allocated automatically under your character profile and you will have to set it to manual if you want to distribute stats on your own with each new level reached. Once you reach rank P4, the important decision of choosing between the 2 classes will present itself to you at the class altar and how you build your character from then on should be more in sync with your choice of secondary class.Īs we mentioned in our beginner’s guide, though, you can always prepare in advance for the role you want to take on starting with how you distribute stat points you earn. Starting with the P1 rank, you will have to reach level 100 and fulfill 4 other requirements to be eligible for a class upgrade. MU Origin 3 takes you through a series of class upgrades before you can finally be made to choose between the 2 secondary classes applicable to the main class you chose.
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